![]() Low budget Japanese games are no strangers to poor performance, but even so, School Girl Zombie Hunter is one of the most jarring experiences I’ve had all console generation second only to Warriors All-Stars. With that said, for a Playstation 4 exclusive running on a modern engine like Unreal 4, its laughably outdated visuals make the performance profile all the more baffling. Tamsoft finally upgraded from PS2 era levels to mediocre PS3 environments. Regardless, it is a modest visual upgrade over Onechanbara Z2: Chaos. Remember, 2007 was the year of Uncharted: Drake’s Fortune and Crysis. Even releasing in this state in 2007, it would pale stacked up to the competition. Despite running on Unreal Engine 4, the game looks about 10 years behind the times. While the game may introduce interesting mechanics, the core shooting feels under-cooked with a horrible frame rate that exacerbates the less than optimal character movement and control. Unfortunately, the same can’t be said of School Girl Zombie Hunter. With such eloquently stated writing on the back of the box, whatever could School Girl Zombie Hunter possibly be about? As a spin-off to the Onechanbara franchise, School Girl Zombie Hunter aims to titillate, but is it any good? The previous game, Onechanbara Z2: Chaos, while low effort in many ways, at the very least exhibited flashy combat that exceeded the level of depth you’d find in typical western character action games like God of War or Heavenly Sword.
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